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January 23, 2004
take the elevator to the mezzanine
Chipped away some more at chapter eight. Up to page five. They'll be in Starmaiden by the end of this section.
We are talking game design at work, which is very exciting. Somehow, my writing is picking up despite the fact that I am spending my days at work being super creative. The well is apparently not being plummed dry. Or I just have an excellent idea of where Myr and Rain are going.
...but I haven't been to aikido since Monday, and that has me bummed. Work is keeping me from going. So is a sprained finger. Rats.
A drawing of Rain, done in Flash. I've been searching for Rain's place in the story's overall structure, and whipped out this:
Rain is the gentle one, the soul most unaccustomed to the rough hands of time and fate. She's also a bit like driftwood. She allows herself to be tossed about, because she believes she has no control and because she is still a child. Unaccustomed to making choices, not yet ready to own her words.
This, of course, must change.
God I'm tired. Night.
Posted by sdshaver at January 23, 2004 02:38 AM